Saturday, 26 August 2017

Sad Times

sorry it's a late one folks. I'm kinda sat in bed discussing the death of Spartan Games with a friend, and I thought I'd better post something.

At the moment I intend to keep painting, keep playing and keep blogging about Dystopian Wars. I'll sit here and try to bring as much hope as I can muster in these difficult times, and you can be sure that I'll post any and all information I get too.

To Neil and the rest of SG: I wish you all the best of luck, shit ain't good right now but it will be again someday soon.

To the peeps who read my blog: Stay tuned! I'll be painting some new stuff this week before I go away with work for three weeks!

Safe travels and clear skies

Hoops

Friday, 25 August 2017

Star Spangled Butt Hurt...

Yesterday me and Mr Dan finally got to get a game of 2.5 in, which we both agreed was well overdue. Though I've thoroughly enjoyed painting my Kiwi force, and enjoyed the two games against Jay, I just couldn't resist putting my new Kickstarter models onto the table. Originally planned at 1250, once Dan and his missus rocked up we realised we could likely get in a game at 1500. So a few tweaks and add-ons saw me field what was, in my opinion, a VERY well rounded force.

Mississippi Mk1
Providence

Annapolis - shield
2x Princeton - shields
3x Lexington - Mk2

4x Yale
4x Augusta
4x Augusta
4x Animas
1500 ON THE NOSE!

I don't have Dan's list to hand, but he had his 2 auto include units of a Khatanga and three Tiksi. Oh do I loath those boats. My only regrets from the game is the lack of pictures (none) and that my FSA force is woefully lacking paint compared to my KoB/RNZ. We decided to go for a scenario, rolling 6 and getting Maelstrom of Battle. For those unaware of what this scenario is, imagine your fleet has already been in a scrap, and you're now in another. So after set up, but before first turn, you roll on a table and apply the result. Only a 6 will leave your boat or squadron unscathed! It adds a whole new level to the game, one which I utterly love, as I genuinely believe that the scenarios have made a good game great. Though we only managed 3 turns before we had to call it a day due to time constraints, it was B R U T A L. Final scores were FSA 985 and RC 655. Though I was 65 points off a win, Dan's Pakhtusov Mk1 was at half health, and accompanied by 3 Suvorov and 3 Novgorod. Because I still had half a force, I was given the win!

Observations from the game:
I bloody love the Providence. Keep your opposing fleet at arms length and it'll punish them. Let the enemy get close to it and it becomes a little squishy. The Mississippi is great for its points cost, shield 3, good output
too. Still love the Lexington sqadron, set them to hunting smalls and they do the job well. Animas aren't bad at all, tougher hulls but not as much damage output as a broadside on Augusta squadron. Negative point, which was bought up on the forum too: pretty much every large boat for the RC (excluding the carriers) is different enough, they each have a role within the fleet. The same cannot be said for the large ships of the FSA. Essentially the Enterprise, Independence, Liberty and even Mississippi Mk1 are pretty much cut and pasted versions of each other with the most minor of tweaks. To see people taking anything other than a Mississippi and either one of the carriers, this needs to change. This could be done simply enough, combat coordinator MARs for one to make it more of a support ship for instance...


All in though, a great first game out for the plucky FSA. I will reward them by actually picking up their boats and painting them! I will also be adding a Mississippi properly to their ranks, as I had to represent one using a Liberty.

Saturday, 5 August 2017

A BATREP but not as we know it

I GOT MY FIRST GAMES! Right, hmm, sorry about that!

So today's update isn't a full BATREP. Mainly because me and Jay got a little too excitable and kinda played without writing anything down. However I can share with you all some musings if you'll listen to me ramble!

So, where to start. Jay's CoA: why oh why are people not happy about the particle accelerator. It's like a giant boat SHOTGUN! Holy cow that thing stings. And in the second game he had two. TWO! Wave lurking is a pain in the butt too, and they seem to be great at hunting submarines. Overall, such a great faction, couldn't really see any problems.

My KoB: oh my life I love my lil Lord Hood, I need another! Both games it put out a tonne of hurt, which meant it quickly found its way to the top of Jay's "gotta kill" list! 100% model of the match both times. Ruler battleship however: what a boat load of poo. Vastly unimpressed with this, but not as much as the Vengeance. The Ruler has nothing going for it. No MARs, no cool ammo. It can't swap its shield. Nothing. And with a DR of 6, your opponent will plink it to death, quickly eroding any worth. The Vengeance however... although the torps have a good AD value, and a good range on the target painter, all it takes is some chaos and disarray and suddenly this 150 ship has NO guns. At all.

Over all though, I'm enjoying playing with this fleet, I'm looking forward to more games and more opponents!

Drink up me hearties, yo ho!

Hoops

Tuesday, 1 August 2017

Trains, cheat sheets and 1k fleets!

Well I thought I'd give you a new blog entry today, and its a big one! I've got a couple of cards that I've printed off to hopefully make 2.5 games easier, and I've got my 1k KoB fleet that I painted in a self challenge! So, lets get started :)

I'll start with the cards. First up is the critical hit table, a screen shot done on my iPad that came out a weirdly good size!
As you can see by the inch ruler at the top, and one of the other cards to the side which is credit card sized, its still readable yet fits in the palm of the hand.

Next up are the commodore cards. Now initially I had a few issues with these, I had to trim the card down considerably. They were designed by Farcages on the community site



initially I printed off the UK spec ones, but I messed up whilst trimming a few down. So I reprinted, and accidentally did US spec! But they were a better size for the credit cards, so I rolled with it!



I think you'll all agree that they are pretty swish, and I think they'll have a permanent place in my battle bag. Link for the thread is:

http://community.spartangames.co.uk/index.php?/topic/21272-25-commodore-cards/

Lastly are the pictures from my self imposed challenge. I gave myself a week to paint a 1k fleet. Now for me a week isn't 7 days. This challenge was more like Monday, Wednesday and Thursday evening! The fleet was looking like this when I started:
Not great. Only one painted ship and a couple of undercoated ones. However, I threw myself into it, with end of day one looking like this:

I was doing ok! I had 7 attacker frigates unsprayed, but I had made a hefty dent in the workload. Day two went well too:
But I finished earlier than originally planned, as I was pretty shattered. Day three saw the challenge complete! I don't think I've ever got that many models painted that quick, and they look good by any normal standard:
I'm not sure I like how the numbers have turned out, I'm considering revisiting them. But for now I'm pretty damned chuffed!

Next week will see me adding to Dan's RC, adding to the KoB and hopefully the fabled first game of 2.5!!

The horizon looks good folks!

Hoops



Monday, 24 July 2017

Just a little one...

Just a quick update, to let you know to keep an eye on the blog Wednesday evening, around 2300 GMT. I set myself a painting challenge: to paint 1k of my Kingdom of Britannia for a game on Thursday, and it's going well! The list is:

Ruler - already painted
Regent - bare resin
SAW - bare resin

Lord Hood - bare resin
Tribal sqn - 1 undercoated, 2 stripped of paint

Attacker sqn - 1 undercoated, 3 stripped of paint
Attacker sqn - 4 stripped of paint
Swift sqn - 4 bare resin

I'll post pictures Wednesday...

edit: the game got axed, so I gave myself the week... see the next post for details!

Friday, 21 July 2017

The Overdue Post

Life, it really can suck! Work has been well and truly a pain in the proverbial butt!

So this overdue post will be a little one, with the hope of getting a BATREP or two coming along thursday next week with any luck.

Though recently the Frome shipyards have been a little silent, before my work break I managed to get a 1k list finished for the Russian Coalition
Still need to work out how to do some decent pictures with better lighting, but these will do for now.

However I do want to show off a very good friends Penguins. His Covenant of Antarctica force is coming together nicely, and I can't wait to see them a. finished painting and b. sink! Jay has always managed to produce great results VERY fast.




I hope to get this blog back and running over the next few weeks, and I'm sorry for the absence!

Show me that horizon!

Hoops

Saturday, 27 May 2017

the Board, Plus More

Okay so it's been a short while since I posted an entry with pictures, and for that I apologise. Things have a bad habit of getting in the way recently, from an ill wife to sick kids and work problems to boot... Anyway, excuses out the way, here's what I've been up to over the last few weeks. I acquired an old Kingdom of Britannia naval battle group and some other bits to beef out my Royal New Zealand fleet. This will be a heavily themed fleet, with the premise being that a battle group has been "left" with a New Zealand admiral to begin operations with full autonomy.


I also managed to get Dan's fleet carrier painted, which turned out pretty good! I got the board done, with some scatter terrain to use too. I'm looking forward to getting a game of 2.5 on it and getting the video blog started too!









Hoping to get the weekly blog update going properly again, stay tuned!